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-   Avisynth Scripting (http://www.digitalfaq.com/archives/avisynth/)
-   -   Interesting Avisynth resizing thread at doom9.org (http://www.digitalfaq.com/archives/avisynth/8149-interesting-avisynth-resizing.html)

audioslave 03-22-2004 04:17 PM

@FuPP
Where can I download MaskTools 1.4.15?

Peter1234 03-22-2004 04:24 PM

http://www.geocities.com/manao47/filters

FuPP 03-22-2004 04:26 PM

http://fupp.chez.tiscali.fr/HybridFu...ktools1415.zip...

Peter1234 03-22-2004 04:27 PM

http://www.geocities.com/manao47/Filters/

audioslave 03-22-2004 04:40 PM

:mrgreen:
Thanks guys!

Peter1234 03-22-2004 04:40 PM

Thanks FuPP,
HybridFuPP 0.85a works with new Deen DLL.

FuPP 03-22-2004 04:43 PM

8)

Dialhot 03-22-2004 05:10 PM

Quote:

Originally Posted by Peter1234
I am using Deen for avisynth 2.5 - beta 2 which is the lastest

Not at all !
This deen version is 2 years old. The last one is called "1.0 Beta 1" and was release the August 13 2003 (the size is also twice the previous one : 240KB). It can be found here :

http://atlas2.tgv.net/~media-video/f...c9c1b3be9b4655

I recommand you tu use it at it is far more efficient than the old one.

Peter1234 03-22-2004 05:13 PM

FuPP,
Evaluation: each version of HybridFuPP is a little bit better. On my high motion test clip, HybridFuPP 0.85a made slightly smaller files (6,715,396 bytes vs 6,807,556 bytes), encode time was slightly faster (1:22 vs 1:23), and seemed to have slightly better quality than HybridFuPP 0.84b. I used HybridFuPP(352, 240, Preset="High") encoding to KDVD at CQ70 with TMPGEnc.

Peter1234 03-22-2004 05:23 PM

Thanks Dialhot,
As you see, I have trouble finding the latest versions of DLLs.

FuPP 03-22-2004 05:33 PM

As suggested by someone in another forum, I will probably provide in the future all necessary Dlls in HybridFuPP's package. As long as I provide them within their original package, I think that all the authors should agree.

FuPP

Jellygoose 03-23-2004 07:22 AM

I'm going to try HybridFupp the next days, trying to put my Two Towers Extended Edition at VCD resolution on 1 CD-R with 112kb/sec audio. I tried that in November I recall, but wasn't satisfied at all with quality. We'll see what this new technique will bring us... :lol:
I guess I'll try ffvfw on this low bitrate project... 8)

jorel 03-23-2004 07:57 AM

Quote:

Originally Posted by FuPP
As suggested by someone in another forum, I will probably provide in the future all necessary Dlls in HybridFuPP's package. As far as I provide them with their original package, I think that all the authors should agree.

FuPP

i saw that FuPP....was "m0rtal" and the ideia is cool!

observations:
your thread "in another forum" :wink: :lol:
need to up.....is on the second page
:arrow: but the visits still encreasing a lot,and don't have new posts.
i was thinking in post something only to do the
HybridFuPP thread up to the top again....
but .....is not a good idea (you know what i mean)!
better is another member do this!

:wink:

FuPP 03-23-2004 08:08 AM

8O

What a strange idea Jorel ! Why do you want HybridFuPP's thread to be artificially up ? I'm not looking for fame ! :)

Btw, It will be upper when I will post a new version. I have already improved a few things, like filtering chain and debug mode, but not sure it deserves a new release now.

FuPP

@ Jellygoose : good luck !

jorel 03-23-2004 08:14 AM

FuPPwrote:
"I'm not looking for fame ! "
i know,i know, and i don't was thinking it,
don't be afraid my friend.! :)

the thread deserve stay in the top,
then everybody can find it easily, this is what i mean!

:wink:

FuPP 03-23-2004 03:14 PM

Say... it will deserve it more when I will have posted a new version !

FuPP

jorel 03-23-2004 03:18 PM

Quote:

Originally Posted by FuPP
Say... it will deserve it more when I will have post a new version !

FuPP

ahhhhh...you still don't know my horrible english my friend?
:)
:lol: :lol:

new version take to best results that takes to more views!!!
:wink:

FuPP 03-23-2004 04:18 PM

Quote:

Originally Posted by jorel
Quote:

Originally Posted by FuPP
Say... it will deserve it more when I will have post a new version !

FuPP

ahhhhh...you still don't know my horrible english my friend?

Oh no Jorel, I love your english ! :)

"Say..." meant "Let's say..." :!:

FuPP

jorel 03-26-2004 06:47 AM

@ all......please:

do a sample (little chapter or use trim) with this script and post your opinion!

mpeg2source("D:\toystory1\1.D2V")

Asharp(1,3)
Levels(0,1.04,255,0,255)

GripCrop(720,480,overscan=1,source_anamorphic=true ,dest_anamorphic=false)
BicubicResize(GripFit_resize_width,GripFit_resize_ height,0,0.6)

HybridFuPP(720, 480, Preset="High", Chroma=False)

#GripBorders()

#function fmin( int f1, int f2) {
# return ( f1<f2 ) ? f1 : f2
#}

Function HybridFupp(clip input, int "width", int "height", int "E_Thr", int "ST_Str", int "SP_Str", int "sharp_x", \
int"sharp_y", int "M_Thr", int "M_SCD",int "Nresizer", int "Eresizer", bool "chroma", bool "dering", \
bool "special", int "special_Thr", string "preset", int "debug")
{
}

GripBorders()
ConvertToYUY2()
#trim(13000,14000)

thanks in advance!
:)

something wrong in the script?
please, show the corrections!

i encode toy story 1 using this script for test.
my own opinion?
...later!
:wink:

Dialhot 03-26-2004 07:11 AM

Quote:

Originally Posted by jorel
something wrong in the script?
please, show the corrections!

A
HUGE problem !

You redefine the Hybrid function into your script so the original one is never used ! That is yours that is used, and this one does... NOTHING !

Why do you have this line ?
Code:

Function HybridFupp(clip input, int "width", int "height", int "E_Thr", int "ST_Str", int "SP_Str", int "sharp_x", \
int"sharp_y", int "M_Thr", int "M_SCD",int "Nresizer", int "Eresizer", bool "chroma", bool "dering", \
bool "special", int "special_Thr", string "preset", int "debug")
{
}

:?: :?: :?:

Note : preset "Hight" use Lanczosresize as resizer. You use that in common with asharp and level. Don't you find this "ants" you don't like in lanczos when you encode with that ?
I love lanczos but I found "Hight" preset too much. I rather use "medium".


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