Quantcast Interesting Avisynth Resizing Thread at Doom9.org - Page 10 - digitalFAQ.com Forums [Archives]
  #181  
03-22-2004, 04:17 PM
audioslave audioslave is offline
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@FuPP
Where can I download MaskTools 1.4.15?
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  #182  
03-22-2004, 04:24 PM
Peter1234 Peter1234 is offline
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http://www.geocities.com/manao47/filters
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  #183  
03-22-2004, 04:26 PM
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http://fupp.chez.tiscali.fr/HybridFu...ktools1415.zip...
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  #184  
03-22-2004, 04:27 PM
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http://www.geocities.com/manao47/Filters/
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  #185  
03-22-2004, 04:40 PM
audioslave audioslave is offline
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Thanks guys!
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  #186  
03-22-2004, 04:40 PM
Peter1234 Peter1234 is offline
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Thanks FuPP,
HybridFuPP 0.85a works with new Deen DLL.
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  #187  
03-22-2004, 04:43 PM
FuPP FuPP is offline
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  #188  
03-22-2004, 05:10 PM
Dialhot Dialhot is offline
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Quote:
Originally Posted by Peter1234
I am using Deen for avisynth 2.5 - beta 2 which is the lastest
Not at all !
This deen version is 2 years old. The last one is called "1.0 Beta 1" and was release the August 13 2003 (the size is also twice the previous one : 240KB). It can be found here :

http://atlas2.tgv.net/~media-video/f...c9c1b3be9b4655

I recommand you tu use it at it is far more efficient than the old one.
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  #189  
03-22-2004, 05:13 PM
Peter1234 Peter1234 is offline
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FuPP,
Evaluation: each version of HybridFuPP is a little bit better. On my high motion test clip, HybridFuPP 0.85a made slightly smaller files (6,715,396 bytes vs 6,807,556 bytes), encode time was slightly faster (1:22 vs 1:23), and seemed to have slightly better quality than HybridFuPP 0.84b. I used HybridFuPP(352, 240, Preset="High") encoding to KDVD at CQ70 with TMPGEnc.
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  #190  
03-22-2004, 05:23 PM
Peter1234 Peter1234 is offline
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Thanks Dialhot,
As you see, I have trouble finding the latest versions of DLLs.
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  #191  
03-22-2004, 05:33 PM
FuPP FuPP is offline
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As suggested by someone in another forum, I will probably provide in the future all necessary Dlls in HybridFuPP's package. As long as I provide them within their original package, I think that all the authors should agree.

FuPP
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  #192  
03-23-2004, 07:22 AM
Jellygoose Jellygoose is offline
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I'm going to try HybridFupp the next days, trying to put my Two Towers Extended Edition at VCD resolution on 1 CD-R with 112kb/sec audio. I tried that in November I recall, but wasn't satisfied at all with quality. We'll see what this new technique will bring us...
I guess I'll try ffvfw on this low bitrate project...
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  #193  
03-23-2004, 07:57 AM
jorel jorel is offline
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Quote:
Originally Posted by FuPP
As suggested by someone in another forum, I will probably provide in the future all necessary Dlls in HybridFuPP's package. As far as I provide them with their original package, I think that all the authors should agree.

FuPP
i saw that FuPP....was "m0rtal" and the ideia is cool!

observations:
your thread "in another forum"
need to up.....is on the second page
but the visits still encreasing a lot,and don't have new posts.
i was thinking in post something only to do the
HybridFuPP thread up to the top again....
but .....is not a good idea (you know what i mean)!
better is another member do this!

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  #194  
03-23-2004, 08:08 AM
FuPP FuPP is offline
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What a strange idea Jorel ! Why do you want HybridFuPP's thread to be artificially up ? I'm not looking for fame !

Btw, It will be upper when I will post a new version. I have already improved a few things, like filtering chain and debug mode, but not sure it deserves a new release now.

FuPP

@ Jellygoose : good luck !
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  #195  
03-23-2004, 08:14 AM
jorel jorel is offline
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FuPPwrote:
"I'm not looking for fame ! "
i know,i know, and i don't was thinking it,
don't be afraid my friend.!

the thread deserve stay in the top,
then everybody can find it easily, this is what i mean!

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  #196  
03-23-2004, 03:14 PM
FuPP FuPP is offline
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Say... it will deserve it more when I will have posted a new version !

FuPP
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  #197  
03-23-2004, 03:18 PM
jorel jorel is offline
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Quote:
Originally Posted by FuPP
Say... it will deserve it more when I will have post a new version !

FuPP
ahhhhh...you still don't know my horrible english my friend?



new version take to best results that takes to more views!!!
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  #198  
03-23-2004, 04:18 PM
FuPP FuPP is offline
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Quote:
Originally Posted by jorel
Quote:
Originally Posted by FuPP
Say... it will deserve it more when I will have post a new version !

FuPP
ahhhhh...you still don't know my horrible english my friend?
Oh no Jorel, I love your english !

"Say..." meant "Let's say..."

FuPP
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  #199  
03-26-2004, 06:47 AM
jorel jorel is offline
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@ all......please:

do a sample (little chapter or use trim) with this script and post your opinion!

mpeg2source("D:\toystory1\1.D2V")

Asharp(1,3)
Levels(0,1.04,255,0,255)

GripCrop(720,480,overscan=1,source_anamorphic=true ,dest_anamorphic=false)
BicubicResize(GripFit_resize_width,GripFit_resize_ height,0,0.6)

HybridFuPP(720, 480, Preset="High", Chroma=False)

#GripBorders()

#function fmin( int f1, int f2) {
# return ( f1<f2 ) ? f1 : f2
#}

Function HybridFupp(clip input, int "width", int "height", int "E_Thr", int "ST_Str", int "SP_Str", int "sharp_x", \
int"sharp_y", int "M_Thr", int "M_SCD",int "Nresizer", int "Eresizer", bool "chroma", bool "dering", \
bool "special", int "special_Thr", string "preset", int "debug")
{
}

GripBorders()
ConvertToYUY2()
#trim(13000,14000)

thanks in advance!


something wrong in the script?
please, show the corrections!

i encode toy story 1 using this script for test.
my own opinion?
...later!
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  #200  
03-26-2004, 07:11 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by jorel
something wrong in the script?
please, show the corrections!
A
HUGE problem !

You redefine the Hybrid function into your script so the original one is never used ! That is yours that is used, and this one does... NOTHING !

Why do you have this line ?
Code:
Function HybridFupp(clip input, int "width", int "height", int "E_Thr", int "ST_Str", int "SP_Str", int "sharp_x", \
int"sharp_y", int "M_Thr", int "M_SCD",int "Nresizer", int "Eresizer", bool "chroma", bool "dering", \
bool "special", int "special_Thr", string "preset", int "debug")
{
}


Note : preset "Hight" use Lanczosresize as resizer. You use that in common with asharp and level. Don't you find this "ants" you don't like in lanczos when you encode with that ?
I love lanczos but I found "Hight" preset too much. I rather use "medium".
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