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Search: Posts Made By: gamma
Forum: Avisynth Scripting 02-02-2006, 04:12 AM
Replies: 98
Views: 13,524
Posted By gamma
What do you mean? You'll won't be needing the dll...

What do you mean? You'll won't be needing the dll anymore as it is packaged in the latest masktools.
Forum: Avisynth Scripting 12-30-2005, 05:56 AM
Replies: 98
Views: 13,524
Posted By gamma
Just for pointers, a fast version of LS() is...

Just for pointers, a fast version of LS() is obtained this way:

read this: http://forum.doom9.org/showpost.php?p=749132&postcount=339

Then download this:...
Forum: Avisynth Scripting 12-29-2005, 05:36 AM
Replies: 98
Views: 13,524
Posted By gamma
You're welcome :D If I remember...

You're welcome :D



If I remember correctly, the first number (in this case 17) is the Removegrain-mode the function calls. (please, somebody correct me if i'm wrong). Looking at the...
Forum: Avisynth Scripting 12-29-2005, 03:51 AM
Replies: 98
Views: 13,524
Posted By gamma
Well, I think your settings are too "strong". ...

Well, I think your settings are too "strong".
Try this:


Lremovedust(4,1)
limitedsharpen(ss_x=1, ss_y=1, smode=3, strength=50, soft=20)


That works like a charm for most of my encodes....
Forum: Avisynth Scripting 12-27-2005, 02:12 AM
Replies: 98
Views: 13,524
Posted By gamma
It's Blade Trinity, and yes, you gotta see this ...

It's Blade Trinity, and yes, you gotta see this :D
Forum: Avisynth Scripting 12-27-2005, 02:10 AM
Replies: 98
Views: 13,524
Posted By gamma
Thanks. The whole thread is here:...

Thanks. The whole thread is here: http://forum.doom9.org/showthread.php?t=84196&highlight=limitedsharpen
Look at page 11 for the new version. A few pages further the latest removegrain package is...
Forum: Avisynth Scripting 12-16-2005, 02:15 PM
Replies: 98
Views: 13,524
Posted By gamma
For the ones interested, there's a new version of...

For the ones interested, there's a new version of LS(), which incorporates a new smode (smode=4), different approach to the "soft" option and yes, it's faster!

get it here:...
Forum: Avisynth Scripting 09-01-2005, 08:47 AM
Replies: 98
Views: 13,524
Posted By gamma
As far as I know it's a function from Didee: ...

As far as I know it's a function from Didee:


function LRemoveDust(clip input, int _mode, int "limit")
{
limit=default(limit,4)
LL=string(limit)
STR="x "+LL+" + y < y "+LL+" - x "+LL+" - y >...
Forum: Avisynth Scripting 08-31-2005, 10:55 AM
Replies: 98
Views: 13,524
Posted By gamma
whow, great (and slow) function. 8O I...

whow, great (and slow) function. 8O

I tweaked around a bit and with:


limitedsharpen(ss_x=2.0,ss_y=2.0, lmode=2, wide=true, strength=50, dest_x=..., dest_y=...)


I got a picture quality...
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