Avisynth: Dgbob settings?
new dgbob filter:
http://forum.doom9.org/showthread.ph...0&pagenumber=1 problems using the new script with DGBob: undot() Limiter() asharp(2,4) DGBob() GripCrop(480,480,overscan=1,source_anamorphic=fals e) GripSize(resizer="BicubicResize") STMedianFilter(8,32,0,0) MergeChroma(blur(MaxTreshold)) MergeChroma(blur(0.2)) :arrow: ToK give this warning message: "i can't understand the frame hate of your video" :arrow: see the log: ToK Log: C:\Convert\DGBob.avs ================================================== =========== Resolution (fps):480x480 (59,940 fps) Total Frames: 56418 Total Time : 00:15:41 :arrow: and without dgbob: ToK Log: C:\Convert\withoutDGBob.avs ================================================== =========== Resolution (fps):480x480 (29,970 fps) Total Frames: 56419 Total Time : 00:31:23 :? :? :? :?: |
Jorel,
Does your script play in TMPGEnc??? I think you have to add specified parameters with DGBob...ie: DGBob(1) or DGBob(0) for top or bottom fields. From the "DGBobHelp": Code:
Function Syntax ************************************ The Devil.....is always.....in the Details! |
DGBob also doubles the framerate of the video.
Use selecteven() after dgbob (or maybe even better after temporal filters). Bobbed material is usually harder to compress, which should also be the case here - but on the other hand you get very clear and "unghosted" material. |
@ vico1
thanks man, :wink: i did like you post but got the same result in ToK. the script play in tmpgenc and in virtualdub too but the information is the same in all: 59,940 fps with 00:15:41. 8O @ sh0dan, thank you, :D working very good using selecteven() after DGBob(0), no more errors. some more hints to use dgbob in the last script? i read the DGBob read-me but your hints are better. thanks in advance again :!: :) |
Is it just me, or does the "selecteven()" after DGBob, now throw a distort
on vertical rez, using "dgbob v1.3.0"??? ************************************ The Devil.....is always.....in the Details! |
@vico1: Selecteven doesn't touch the frames, so it is quite unlikely.
Could you post the colorspace and script you are using? |
sh0dan,
help again please. after download the DGBob1.4.0 the "old" problem is back (and using "selecteven()" after DGBob) from the same source and script, ToK give this warning message again: "i can't understand the frame hate of your video" Resolution (fps):480x480 (59,940 fps) :arrow: (in vdub shows the same) Total Frames: 56418 Total Time : 00:15:41 :arrow: without "selecteven()": Resolution (fps):480x480 (119,880 fps) :arrow: (in vdub shows the same) thanks(again)in advance. :) |
Hi sh0dan,
Well, after a little testing, it apears (to me anyway) that "dgbob v1.4" followed by "selecteven()" gets a distort (I`m using full frame, gives a letterbox squashed look) when using "GripFit_YV12.dll" in the script, at defalt settings. ie:GripCrop(704,480) GripSize(resizer="BicubicResize") GripBorders() Seems "Gripfit" doesn`t like it. Script used: Code:
## Defined Variables and Constants ## ************************************ The Devil.....is always.....in the Details! |
new DGBob version 1.50.
no more problems with double framerate. the function sintax "single": (true/false, default false) This parameter allows you to output a clip with a frame rate identical to the input frame rate. This allows you to use the filter as a simple deinterlacer. using: DGBob(x,true) :wink: edited: no need to use selecteven() :!: |
Quote:
if we have the "True" argument with DGBob v1.50, in our scripts??? ******************************* The Devil`s always.....in the Details! |
no you can remove it vico1.
working ok without "selecteven(). :wink: |
Hi jorel,
That`s kind of what I was thinking. But I still have to play with this plugin more. ******************************* The Devil`s always.....in the Details! |
hi vico1
after change my script ToK broken(don't know why) and appear a strange line like: framerate(255) in the script 8O 8O i don't put it there....then ToK broke and i reboot the system and remove the line selecteven() and the"new" framerate(255) and all is ok! :wink: |
Glad it`s all working good for you now!.. :D
I still have to test the parameters of this plugin some more. I`m doing a copy of my wife`s exercise dvd "Winsor Pilates" (it`s NTSC interlaced full screen) and I`m trying to use DGBob on it. But as sh0dan noticed in an earlier version of DGBob, (I read in doom9) I`m still seeing some interlace "jaggies"<---(???) on contrasting moving areas. That`s why I`m testing different "thresh" settings. It may be the material though...I`m just not that sure yet. ******************************* The Devil`s always.....in the Details! |
I guess the flickering edges are part of every bob-based algorithm - as I've seen none without them. DGBob still produces the best output so far. It is extremely useful for creating slowmotion material from interlaced material - and quite good as a deinterlacer.
If you have problems - after selecteven you should post in the d9 thread. |
Where can I download the latest version of DGBob? The following link doesn't work:
http://shelob.mordor.net/dgraft/ Can I get it somewhere else? |
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Thanks, Wilbert! :D
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