Avisynth: Floating point error with MA script?
When I load my script into ToK I get a "floating point error" message box, what's up here?
## Defined Variables and Constants ## # MaxTreshold = 1.50 nf = 0 # Current frame. # #### ## Main section and static filters ### # Mpeg2Source("d:\**********************.d2v") # undot() Limiter() asharp(1, 4) GripCrop(480, 576, overscan=2, source_anamorphic=false) GripSize(resizer="BicubicResize") STMedianFilter(8, 32, 0, 0 ) MergeChroma(blur(MaxTreshold)) MergeLuma(blur(0.1)) # # ## Linear Motion Adaptive Filtering ## # # ( Portions from AviSynth's manual ) - This will apply temporalsoften to # very static scenes, and apply variable blur on moving scenes. # We also assign a variable - and this is why a line break is inserted: SwitchThreshold = (Width<=352) ? 4 : (Width<=480) ? 3 : 2 ScriptClip("nf = YDifferenceToNext()"+chr(13)+ "nf >= SwitchThreshold ? \ unfilter( -(fmin(round(nf)*2, 100)), -(fmin(round(nf)*2, 100)) ) : \ TemporalSoften( fmin( round(2/nf), 6), round(1/nf) , round(3/nf) , 1, 1) ") # # # GripBorders() #LetterBox( Your_Values_Here ) # Depends on situation. Use MovieStacker! Limiter() # # ## Functions ### function fmin( int f1, int f2) { return ( f1<f2 ) ? f1 : f2 } # #### I haven't altered the script at all.........what's going on, help anyone? |
Ah....yes
Silly me, turns out I'd forgotten to install a DivX codec, so the YV12 bit was getting a bit confused. :oops:
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:arrow: use the search ferature of the forum. I talk about the floating point problem three time at least last week.
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