The YUV "safe" range of 16-235 and the RGB range of 0-255 has been described in many posts over the years on this forum. Here's a link to a couple of sanlyn posts describing with maybe some different wording that might communicate it slightly different and get the idea across. If you search the forum, you'll probably find more.
Read the last paragraph of this post
http://www.digitalfaq.com/forum/vide...html#post47840
Here's another example
http://www.digitalfaq.com/forum/vide...html#post52169
Basically, what is trying to be communicated is the difference in what are considered legal video levels (i.e. in gamut) in two different video "domains". There is the YUV domain of the TV world, and there is the RGB domain of the PC world. When we capture video to PC, i.e. RGB domain, the video levels that come from the YUV analog world are converted to a digital RGB world. The mapping of anything at or below 16 YUV goes to 0 in RGB, and anything at or above 235 in YUV world goes to 255 in RGB world. Therefore, the preview histogram in a program like
Virtualdub shows if your YUV is in the safe 16-235 range by showing anything below 16 or above 235 as red in the
Virtualdub capture histogram. See
http://www.digitalfaq.com/forum/vide...html#post45238 If you have any red in the histogram, it is YUV that will be clipped/crushed to the same levels of 0 or 255 when working in the RGB domain.
A program such as Virtualdub works entirely in RGB domain. However, you can capture to and also save files to lossless codecs from that Raw RGB to YUV based codecs such as
HuffYuv and Lagarith. When viewing a YUV histogram via an avisynth script command on captured video, it shows the legal range of 16 to 235 to equate things to the YUV domain. So any 16 to 235 based histogram (likely an avisynth based one) is not saying 16 to 235 RGB, it is doing the translation for you since it displays Y, U, and V channel information. If a histogram shows things in terms of R, G, and B channels (likely a Virtualdub based one), then it would show a 0 to 255 legal range. I am referring to Virtualdub histograms used in post work, not the Preview Histogram mentioned above. That one is 0 to 255, but is really showing you things from a Y channel perspective. Digital video is not often stored in Raw RGB file format, because it is too large, and can be losslessly compressed to the aforementioned codecs. But RGB is the intermediary though which Virtualdub works when reading from a codec or converting back to a codec that has a YUV based representation.
I hope this helps get the idea across. I know it took me some time to truly understand the concept of TV vs PC or YUV vs RGB. You can either use an external hardware proc amp in your video chain to get levels "legal" or use the internal proc amp on your capture device (if it has one) to get these levels legal. If you want to give yourself some "headroom" by capturing with YUV levels even further in than 16 and 235, then you have some freedom with adjustments in post to make shadow or highlight adjustments to utilize the full gamut. Although, I wouldn't suggest too much headroom. Just enough to be able to not have your tools crush your video when you try manipulating it. Avisynth has a great command named levels that can help with remapping to the full gamut. Many forum posts from sanlyn and probably others on the Levels command and how it works, and using other histograms or readouts available in avisynth to determine what the min and max levels of your captured video is. Those values are useful inputs to the Levels command.
Regarding the anemic color values of camcorder video. I've had a bit of experience there as well. I was quite pleased with what I could do in post to correct and boost the color without going overboard using tools such as Virtualdub and Avisynth. There's a wealth of forum posts, once again many from sanlyn, that show what can be done with these tools to identify and correct color/contrast problems using RGB and/or Hue/Saturation based tools, as well as amplify the corrected colors to bring the video back to life. I've also learned quite a lot from Alexis Van Hurkman's Color Correction Handbook. It is well revered for both beginners and advanced colorists.
Best of luck to you.