Quantcast digitalFAQ.com Forums [Archives] - Search Results
Go Back    digitalFAQ.com Forums [Archives] > Search Forums
Showing results 1 to 25 of 26
Search took 0.00 seconds.
Search: Posts Made By: SansGrip
Forum: Avisynth Scripting 01-17-2003, 10:22 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Nope, I mean the old matrix :twisted:. I just...

Nope, I mean the old matrix :twisted:. I just finished my two-disc tests with LOTR TT and I had previously used v2 matrix and CQ 71 with 112kbps audio. With the v1 matrix and CQ 71.1 I can use...
Forum: Avisynth Scripting 01-17-2003, 11:54 AM
Replies: 67
Views: 8,915
Posted By SansGrip
They can be either before or after. Personally...

They can be either before or after. Personally I'd run FaeryDust after the resize, because it's so slow and I want it to run on as few pixels as possible. Whether to run Convolution3D before or after...
Forum: Avisynth Scripting 01-17-2003, 10:51 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Outstanding! What really gets me is how stable...

Outstanding! What really gets me is how stable the backgrounds are... Yes, there are blocks, but when they're not moving around like they used to, one doesn't even notice them.

Makes me wonder if...
Forum: Avisynth Scripting 01-17-2003, 10:48 AM
Replies: 67
Views: 8,915
Posted By SansGrip
The reason it's so slow is nothing to do with the...

The reason it's so slow is nothing to do with the template itself, but the combination of FaeryDust (extremely slow) and Convolution3D (quite slow). The author of FaeryDust is currently redesigning...
Forum: Avisynth Scripting 01-17-2003, 10:45 AM
Replies: 67
Views: 8,915
Posted By SansGrip
It does denoise, but that's more of a side-effect...

It does denoise, but that's more of a side-effect of how it works. I make the distinction that denoisers actually look for noise and try to get rid of it, while smoothers apply various...
Forum: Avisynth Scripting 01-16-2003, 11:06 PM
Replies: 67
Views: 8,915
Posted By SansGrip
...and I thought you were joking :mrgreen:.

...and I thought you were joking :mrgreen:.
Forum: Avisynth Scripting 01-16-2003, 01:53 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Not yet. I've gently hinted that he should...

Not yet. I've gently hinted that he should release it ;).
Forum: Avisynth Scripting 01-15-2003, 01:44 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Well, they're both denoisers, so you don't really...

Well, they're both denoisers, so you don't really need to use them together. Faery should catch all the noise that Flux does, and all the noise it doesn't, too ;).



And these are both smoothers...
Forum: Avisynth Scripting 01-15-2003, 01:13 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Look in particular at Gibson's face and jacket: ...

Look in particular at Gibson's face and jacket:

http://www.digitalfaq.com/archives/error.gif

The top was done with Flux and TemporalSoften. The bottom with FaeryDust and C3D movieLQ.
Forum: Avisynth Scripting 01-15-2003, 01:09 PM
Replies: 67
Views: 8,915
Posted By SansGrip
If you do a StackVertical compare of a sample...

If you do a StackVertical compare of a sample done with, say, Flux against a sample done with FaeryDust and C3D movieLQ you'll notice quite a significant loss of detail in the latter. That's where...
Forum: Avisynth Scripting 01-15-2003, 08:44 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Very nice... Man, I'd forgotten how dark that...

Very nice... Man, I'd forgotten how dark that movie is :).
Forum: Avisynth Scripting 01-15-2003, 01:25 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Very. However, Steady is already working on a new...

Very. However, Steady is already working on a new version (mostly rewritten, from what I can gather) that uses a different algorithm for motion estimation. Should be much faster.



I'm going to...
Forum: Avisynth Scripting 01-15-2003, 01:16 AM
Replies: 67
Views: 8,915
Posted By SansGrip
That's a very high CQ for a >2hr 16:9 movie......

That's a very high CQ for a >2hr 16:9 movie... Mind you, it should be fairly compressible because it's quite dark and mostly low-action. Gonna post a sample? :)
Forum: Avisynth Scripting 01-15-2003, 01:07 AM
Replies: 67
Views: 8,915
Posted By SansGrip
It sure is. What's the movie length/AR? What...

It sure is. What's the movie length/AR? What script?
Forum: Avisynth Scripting 01-15-2003, 12:51 AM
Replies: 67
Views: 8,915
Posted By SansGrip
It's pretty good, but it's no Signs -- I'll keep...

It's pretty good, but it's no Signs -- I'll keep tinkering with it :).
Forum: Avisynth Scripting 01-15-2003, 12:50 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Mpeg2Source("..\dts.d2v") Telecide() ...

Mpeg2Source("..\dts.d2v")
Telecide()
Decimate()
Letterbox(8, 8)
GripFit(528, 480, overscan=1)
Tweak(cont=0.8, sat=0.8)
FaeryDust()
Convolution3D(preset="movieLQ")
Sampler()
LegalClip()
Forum: Avisynth Scripting 01-15-2003, 12:39 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Ok, so I lied. Here's...

Ok, so I lied. Here's (http://www.jungleweb.net/~sansgrip/samples/Death-To-Smoochy-sample-1disc.mpg) the same 30 seconds from the one-disc version (112kbps audio). It's nowhere near as good as the...
Forum: Avisynth Scripting 01-15-2003, 12:29 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Ah, remember that's for two discs. If I could get...

Ah, remember that's for two discs. If I could get it looking like that for one disc I'd be very happy ;). I'm playing with one-disc settings now. I'll post a sample, but probably not until the...
Forum: Avisynth Scripting 01-15-2003, 12:17 AM
Replies: 67
Views: 8,915
Posted By SansGrip
It's late ;). Fixed.

It's late ;). Fixed.
Forum: Avisynth Scripting 01-15-2003, 12:13 AM
Replies: 67
Views: 8,915
Posted By SansGrip
It's not great ;) -- nowhere near as much...

It's not great ;) -- nowhere near as much swashbuckling as there should be :D.
Forum: Avisynth Scripting 01-15-2003, 12:04 AM
Replies: 67
Views: 8,915
Posted By SansGrip
Still get nice compression benefits from Tweak...

Still get nice compression benefits from Tweak and FaeryDust, but not as much as with C3D movieLQ. CQ would maybe drop from 100 to 95 or so (that's just a wild guess).



You mean when you watch...
Forum: Avisynth Scripting 01-14-2003, 11:53 PM
Replies: 67
Views: 8,915
Posted By SansGrip
:mrgreen: Looks very nice -- perhaps a...

:mrgreen:

Looks very nice -- perhaps a little softer than usual, but not a lot. I'm thinking of trying the DVD trick (i.e. heavy smoothing followed by an edge-enhancement) next...

Of course the...
Forum: Avisynth Scripting 01-14-2003, 11:45 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Maxed out at CQ 100 -- about 300kB below target...

Maxed out at CQ 100 -- about 300kB below target size. I'm now going to watch the sample on the TV... Back in a bit ;).
Forum: Avisynth Scripting 01-14-2003, 11:23 PM
Replies: 67
Views: 8,915
Posted By SansGrip
May it ever be so :D. Hey, I've got...

May it ever be so :D.



Hey, I've got Death To Smoochy (2-disc, 192kbps audio) up from 73 to 96 and counting. I'm still a meg or so from the target :mrgreen:.
Forum: Avisynth Scripting 01-14-2003, 11:21 PM
Replies: 67
Views: 8,915
Posted By SansGrip
Forgot to mention, I also used ...

Forgot to mention, I also used


Tweak(cont=0.8, sat=0.8)


to pull down the contrast and saturation a little. It is a very bright and highly coloured movie, and I think that was messing with...
Showing results 1 to 25 of 26

 

 
All times are GMT -5. The time now is 04:07 AM  —  vBulletin © Jelsoft Enterprises Ltd