Quantcast Error on Script - Blind Pp:Need Mod 16 Height? - digitalFAQ.com Forums [Archives]
  #1  
02-17-2004, 08:26 PM
khusru khusru is offline
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my script is showing an error and wont load my avi file, not sure what this means so please help??

This is the error message:

Blind pp:need mod 16 height
(c:\black.avs, line 2)

and heres my scrpt

AviSource("c:\chris.avi",false)
BlindPP(cpu=4)
Blockbuster(method="noise",detail_min=1,detail_max =3,variance=0.1,seed=1)
Convolution3D(1, 6, 12, 6, 8, 2.8, 0)
GripCrop(528, 576, overscan=2, source_anamorphic=false)
GripSize(resizer="LanczosResize")
Undot()
TemporalSoften(2,7,7,3,2)
DCTFilter(1,1,1,1,1,1,0.5,0)
#Blockbuster(method="noise",detail_min=1,detail_ma x=10,variance=0.3,seed=5623)
GripBorders()

Also what does the second line of the script do ( blind pp)?
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  #2  
02-17-2004, 08:51 PM
Prodater64 Prodater64 is offline
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Quote:
Originally Posted by khusru
my script is showing an error and wont load my avi file, not sure what this means so please help??

This is the error message:

Blind pp:need mod 16 height
(c:\black.avs, line 2)

and heres my scrpt

AviSource("c:\chris.avi",false)
BlindPP(cpu=4)
Blockbuster(method="noise",detail_min=1,detail_max =3,variance=0.1,seed=1)
Convolution3D(1, 6, 12, 6, 8, 2.8, 0)
GripCrop(528, 576, overscan=2, source_anamorphic=false)
GripSize(resizer="LanczosResize")
Undot()
TemporalSoften(2,7,7,3,2)
DCTFilter(1,1,1,1,1,1,0.5,0)
#Blockbuster(method="noise",detail_min=1,detail_ma x=10,variance=0.3,seed=5623)
GripBorders()

Also what does the second line of the script do ( blind pp)?
Hi: It means that your movie's height isn't multiplo of 16. You must to use addborders just like this (see the red line):

AviSource("c:\chris.avi",false)
Addborders(0,0,x,0)
BlindPP(cpu=4)
Blockbuster(method="noise",detail_min=1,detail_max =3,variance=0.1,seed=1)
Convolution3D(1, 6, 12, 6, 8, 2.8, 0)
GripCrop(528, 576, overscan=2, source_anamorphic=false)
GripSize(resizer="LanczosResize")
Undot()
TemporalSoften(2,7,7,3,2)
DCTFilter(1,1,1,1,1,1,0.5,0)
#Blockbuster(method="noise",detail_min=1,detail_ma x=10,variance=0.3,seed=5623)
GripBorders()

where x is the number that you must to sum at your movie height. For the width the correction would be Addborders(0,0,0,x)
Blindpp is a "blocks killer", but not sure, sorry.
I hope this help you.
I'll see you.
Prodater64


@Dialhot
Excuse me, i'm correcting the mistake.
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  #3  
02-17-2004, 09:47 PM
khusru khusru is offline
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im not sure wot u mean, do i add the line:
Addborders(0,x,0,0)

What numbers can i use in the brackets?
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  #4  
02-17-2004, 09:59 PM
Dialhot Dialhot is offline
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You can read, do you ? Everything is well explained in the thread where you found the script

Taking the script is one thing. READING the instructions an other.

http://www.kvcd.net/forum/viewtopic.php?t=7223
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  #5  
02-17-2004, 10:12 PM
khusru khusru is offline
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just read another post with the same problem with mod 16, and dialhot u explained clearly how 2 sort this out, so thanks, if i have any problems il let u know, cheers
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  #6  
02-18-2004, 04:49 AM
Dialhot Dialhot is offline
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Be carreful that the hints changed recently. Before I suggested to use addborders(left,top,0,0), now it's addborders(0,0,right,bottom).

The things don't change, that's only that is better to use the parameters on these 2 sides than the previous ones.
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  #7  
02-18-2004, 07:57 AM
vmesquita vmesquita is offline
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Why?
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  #8  
02-18-2004, 08:06 AM
Dialhot Dialhot is offline
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Look at there :

http://www.kvcd.net/forum/viewtopic.php?p=62533#62533
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  #9  
02-18-2004, 10:39 AM
khusru khusru is offline
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okay i havnt tried on my actual source yet, but dialhot can u tell me if this is alright, im just seeing if iv worked out the method

Example

If my source is 478*318
i need to reach the next values that are divisible by 16
so it becomes 480*320

480/16=30 320/16=20

so i just add this line just after avisource

Addborders(3,2,0,0)

Is this alright dialhot??
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  #10  
02-18-2004, 10:54 AM
Dialhot Dialhot is offline
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you surely did an error as 480-478 = 2 and not 3.
But except that, you are right.

Use "Addborders(2,2,0,0)" or better "Addborders(0,0,2,2)".
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  #11  
02-18-2004, 11:58 AM
khusru khusru is offline
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thanks mate, finally got the hang of it

one last question, whats the difference between these two lines in terms of quality

quote "Use "Addborders(2,2,0,0)" or better "Addborders(0,0,2,2)".
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  #12  
02-18-2004, 12:05 PM
Dialhot Dialhot is offline
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In theory (never had the time to test and won't have as I just lost a 160 GB HD that was almost full of waiting jobs to process ) blindpp should works better with the second line.

What is sure is that there is no chance than first one is better than second, and a little chance that second one is a little better than first one. So make your choice
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