Great
So far it works really good
Just one remark: is it DGDecode.dll compliant already?
For some reason I can not load projects done with it.
Anyway it's not a big deal if it's not.
On the other hand, I've noticed that even if I choose a bitrate without setting the amount of audio streams, it doesn't use it in the calculations...
I wonder if that would be "the way to go"
.
For a complete "lost" kinda guy like me (always in the moon
) that can easily become an issue.
Think you can make it more "idiot proof"?
Like having an audio bitrate named "None" on all the combo-boxes.
If the guy set's it to any bitrate the amount of audio streams jumps to 1 automatically.
Well, just a thought
Great work anyway
Cheers