The Problem in here is already said in its Name

"BLENDING".
The most worst case for Frame by Frame or field by field playback.
In Fieldbased Playbacks like interlaced on a 525 or 625 Line TV this wont be recognised. But on progressive results it will be recognised as ghosting/blending.
In interlaced to interlaced conversions that can be done. But on Progressive sources you wont gain anything as 23.976 to 25 using just a pitching of sound . That soundpitch can be avoided using a transformation of the sound if really wanted.
The Professional Film industry also doesnt apply fieldblended conversions, here also the pitchup is the prefered method.
Quote:
Why can't be applied convertFPS to a 29.97 interlaced source in a straight way, without 60ito24p, with a good result, targeting 23.976 or 25 fps.
|
Same here: We first do "interpolate" the 29.97 to 23.976 progressive as a direkt 29.97 to 23.976 using convertFPS() will result in Blendings at the final 25.000 target.
The professional way is to avoid blendings if possible.