Quantcast DVD2SVCD: Blind Pp Need Mod 16 Height - Page 2 - digitalFAQ.com Forums [Archives]
  #21  
12-11-2003, 09:30 AM
TheDJ TheDJ is offline
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Sorry but i am not an expert with dvd2svcd, i dont do that many conversions and all this is japanese to me!

I didnt even know about adding 8 pixels to the height, maybe this is where your method failed on your other post about v1,v2,v3,v4.

Not everyone understands d2s like u do, maybe u should take that into consideration.

It has nothing to do with english language, but merely understanding the process of video editing. How was i meant to know that i had to add 8 pixels to the height? i am not telepathic, i am a novice when it comes to video editing.

And just to let u know i speak english, turkish, arabic and greek.
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  #22  
12-11-2003, 09:36 AM
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Quote:
- 344 / 16 = 21.5. 344 is NOT mod 16. The next mod 16 value is 22 * 16 (22 is the integer that follows 21.5, do you understand that ?)
22 * 16 = 352.
Wot is Integer? I understand that ur trying to find whole numbers rather than decimals.

So you have to add 8 pixels on the height (8 = 352 - 344)

i didnt know this

Quote:
The line you must add is so :

Code:
Addborders(0,8,0,0)
How the hell do u get (0,8,0,0) ??

Quote:
IS THAT SO DIFFICULT ?
Anything is easy once u know how to do it!

Quote:
Note: you can't add the 'addborders' line directly in the avisynth.ini file. You must use the script wihtout any change, ask to dvd2svcd to "edit the avs script during video encoding phase" (in frameserver tab), launch the process and when DVD2SVCD pop-ups a window with the avs script, add the line "addborders" just after the "avisource".
You have lost me completely now!
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  #23  
12-11-2003, 09:46 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by TheDJ®
I didnt even know about adding 8 pixels to the height, maybe this is where your method failed on your other post about v1,v2,v3,v4.
But the number of pixel to add is not 8 in every cases ! The most important is to understand how you can find this value by yourself.

I explained this in very short way in the post with all the scripts, and I explained it in a much longe way in my previous post here. Did you understand this method or not ?

Quote:
It has nothing to do with english language, but merely understanding the process of video editing.
Understanding "height must be mod 16" has something to do with understanding english ! It is not simple to understand that "mod 16" is a short way to write "divisible by 16". And my question was a way to be sure that you understood that expression ("mod 16").

Quote:
How was i meant to know that i had to add 8 pixels to the height? i am not telepathic, i am a novice when it comes to video editing.
I EXPLAINED IT IN THE POST WHERE ALL THE SCRIPTS ARE !

You just kept the line "addborders(4,3,0,0)" but completly forgot all the lines that are just before and tell WHY and HOW these 4 and 3 values came out. I did not type these lines just for making a longer post

Or perhaps you didn't understand them. And that lead us again to matter of possible language problem. That's why I asked that to you. Nothing more.
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  #24  
12-11-2003, 09:54 AM
TheDJ TheDJ is offline
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Quote:
Originally Posted by Dialhot
Understanding "height must be mod 16" has something to do with understanding english ! It is not simple to understand that "mod 16" is a short way to write "divisible by 16". And my question was a way to be sure that you understood that expression ("mod 16").
How can u say that u need to understand english to know wot MOD 16 is when it is blatantly abbreviated? That is not english my friend!

i can see that u have given up on helping me, and ur just trying to prove that you are correct and i am wrong.

not worth continuing this post if your gonna act like that.
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  #25  
12-11-2003, 09:55 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by TheDJ®
Wot is Integer? I understand that ur trying to find whole numbers rather than decimals.
Integer is the english word for "whole number". Do you understand now why I wondered if english was your natural language ?

Quote:
How the hell do u get (0,8,0,0) ??
My post with all the scripts said :
"you can use "Addborders(left,top,0,0)" to adjust the size"

I just explained to you that you have nothing to do on the width, so left is equal to 0 in your case. And you have to add 8 pixels on the height, so top is equal to 8.

Quote:
Quote:
IS THAT SO DIFFICULT ?
Anything is easy once u know how to do it!
Sure, but here it is really elementary maths (how to reach the nearest mod 16 number from a given one).

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You have lost me completely now!
I dropped that point and let others trying to explain to you. Perhaps with other words you will understand it more easily.
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  #26  
12-11-2003, 10:00 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by TheDJ®
How can u say that u need to understand english to know wot MOD 16 is when it is blatantly abbreviated? That is not english my friend!
Because it is !

"mod 16" stands for "divisible by 16". That's not me that did the english language
Note that "mod" is a short word for "modulus", and that word enters in the mathematical dictionarry. So it's not "basic" english you can learn in ordinary schools.

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and ur just trying to prove that you are correct and i am wrong.
If that is what you are thinking no problem, I return to do my job. Good luck with all your future problems.
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  #27  
12-11-2003, 10:01 AM
TheDJ TheDJ is offline
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Quote:
You have lost me completely now!
I dropped that point and let other trying to explain to you. Perhaps with other words you will understand it more easily.
[/quote]

How about this way Phil,

In D2S, click on frameserver tab, check 'edit as part of video editing'

when d2s gets to tmpgenc stage, avisynth script will pop up, and u then u "addborders(0.,8,0,0) and click ok!

FINITO!

And thank you for explaining how u got 0,8,0,0. I have never done this before!

NOW IS THAT HARD TO UNDERSTAND?
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  #28  
12-11-2003, 10:05 AM
TheDJ TheDJ is offline
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Quote:
Originally Posted by TheDJ®
How can u say that u need to understand english to know wot MOD 16 is when it is blatantly abbreviated? That is not english my friend!
Quote:
Originally Posted by Dialhot
Because it is !
Sorry but i have to disagree with u there, MOD 16 is not english! is it in the english dictionary? find it and i will except that i am wrong.

Quote:
"mod 16" stands for "divisible by 16". That's not me that did the english language
So now u admit that it is a bit deceiving/mislead!

Quote:
Note that "mod" is a short word for "modulus", and that word enters in the mathematical dictionarry. So it's not "basic" english you can learn in ordinary schools.
Did u go to a school in the UK? Coz believe me, they dont teach u that in schools here.
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  #29  
12-11-2003, 10:11 AM
TheDJ TheDJ is offline
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Ok the film is now encoding, thank you!

I'm sure this post might help u to adjust your post about 'Mod16', as you said many people have difficulty in understanding it!

Keep up the good work!

/TheDJ®
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  #30  
12-11-2003, 10:13 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by TheDJ®
Did u go to a school in the UK? Coz believe me, they dont teach u that in schools here.
I went in french engineering schools where foreign teatchers teatched us what "mod N" stands for

As I told, it is not "ordinary" english but there is a lot of technical words that you won't find in commons english dictionaries. You will have to open a technical dictionary to find them. But theses words _are_ english (bad english perhaps, but english )
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  #31  
12-11-2003, 10:38 AM
TheDJ TheDJ is offline
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Just wanted to check something.

With your latest script, i'm getting CQ of 79 for a 90 min movie (90 min, 900mb cd)

Would u consider this good?
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  #32  
12-11-2003, 10:57 AM
Dialhot Dialhot is offline
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Quote:
Originally Posted by TheDJ®
With your latest script, i'm getting CQ of 79 for a 90 min movie (90 min, 900mb cd)

Would u consider this good?
Yes it is. I often have CQ 74 for a 1h30 movie on CQ 80.
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