It's inevitable that we as editors will have to migrate to a real 64-bit platform, with real software to match our untapped processors. I say, "It's about damn time!"
So, not to be left out of the shin-kicking, Adobe is making a quasi-transition to the 64-bit rendering engine in most of their suites. On the PC side, Adobe Premiere CS5
is my ahem
premiere NLE and it is 64-bit only. VirtualDub
has a 64-bit compile as well, but I am using the 32-bit only. Why? Most of the (old, but good) filters are still 32-bit, as well as some codecs, namely, HuffYUV
. I think you know where this is headed...
PROBLEM: 64-bit CS5 does not acknowledge HuffYUV
32-bit codec and 32-bit Vdub does not see Huff64.
SOLUTION: After some fiddling around, with a dual codec installation, I have successfully installed both codecs, so each program can read/export HuffYUV! (Rather than having a long post, someone can ask how I did this if they need to know)
The question is, is this OK for my workflow (and health) long-term?
I noticed that any export from CS5 with that "working" codec will be readable in Vdub. Conversely, any Vdub export with that codec will be importable in CS5. Of course, if I drop these files into a 32-bit environment, it may be trouble, because I may have a mix of 32/64 codec huffy files.
Also of note, Vdub can read anything huffy, either from itself or the CS5. This implies that the Vdub can read both 32/64bit streams. What's weird is that VLC (Videolan) cannot display the CS5 64-bit video when decoding the CS5 export, but can read the Vdub's export. This is consistent. Whaaa?
Confused? I am ;-)