Quantcast KVCD: Cartoons and Notch Matrix? - digitalFAQ.com Forums [Archives]
  #1  
09-05-2003, 06:46 AM
Razorblade2000 Razorblade2000 is offline
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Is it useful to use the notch matrix on Cartoon material (Southpark, Family guy, Futurama and so on)?
I ask because there are several other cartoon matrices floating around on the net (e.g. all numbers are 32)
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  #2  
09-05-2003, 06:56 AM
jorel jorel is offline
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hy Razor


i did:
ice age,shrek,and a few minutes the Disney's Peter Pan
using the kvcd notch matrix(from Kwag) and the best script!
the results are amazing!

kvcd notch matrix:

[KVCD Notch BETA-1a]
Intra=8,9,12,22,26,27,29,34,9,10,14,26,27,29,34,37 ,12,14,18,27,29,34,37,38,22,26,27,31,36,37,38,40,2 6,27,29,36,39,38,40,48,27,29,34,37,38,40,48,58,29, 34,37,38,40,48,58,69,34,37,38,40,48,58,69,79
NonIntra=16,18,20,22,24,26,28,30,18,20,22,24,26,28 ,30,32,20,22,24,26,28,30,32,34,22,24,26,30,32,32,3 4,36,24,26,28,32,34,34,36,38,26,28,30,32,34,36,38, 40,28,30,32,34,36,38,42,42,30,32,34,36,38,40,42,44

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  #3  
09-05-2003, 06:59 AM
Razorblade2000 Razorblade2000 is offline
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I would have taken the Notch matrix for Ice Age and Shrek too...
But Family Guy e.g. is a whole other type of image, isn't it (a more "flat" character)?

btw. this is the normal notch matrix? or a tweak of the current?
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09-05-2003, 07:11 AM
jorel jorel is offline
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Quote:
Originally Posted by Razorblade2000
I would have taken the Notch matrix for Ice Age and Shrek too...
But Family Guy e.g. is a whole other type of image, isn't it (a more "flat" character)?

btw. this is the normal notch matrix? or a tweak of the current?
this is the last kvcd notch matrix by Kwag (tweak)!
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09-05-2003, 07:19 AM
Razorblade2000 Razorblade2000 is offline
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and in which format?
where do i have to paste it in order to work?


and:
Anything wrong here:

ConverttoYV12()
MergeChroma(blur(1.5)
MergeLuma(blur(0.05))
BlindPP()
asharp(1,1,1,true)
deen("a2d",3,9,0,0)
fluxsmooth()
WarpSharp(depth=98, blur=3, bump=98, cubic=-0.6)
Undot()
Dup(threshold=1,blend=true)

???
It seems to give a good output but a lot of moscito noise after compressing ulbr
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  #6  
09-05-2003, 07:29 AM
jorel jorel is offline
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Quote:
Originally Posted by Razorblade2000
and in which format?
where do i have to paste it in order to work?
is used in all formats !

hummmm,easy way...
you can enter the values writing in tmpgenc:
setting quantize matrix and write the numbers then
save (save template) KVCD Notch BETA-1a
and.....OK!


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  #7  
09-05-2003, 07:35 AM
Razorblade2000 Razorblade2000 is offline
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I just wondered, because it looked as if you copied out of some ini
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09-05-2003, 07:40 AM
jorel jorel is offline
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Quote:
Originally Posted by Razorblade2000
I just wondered, because it looked as if you copied out of some ini
oh yes,
it was copied from my "matrices.ini" that i change months ago in dvd2svcd program!


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09-05-2003, 08:42 AM
vmesquita vmesquita is offline
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I also did Ice Age using Notch Matrix (and looked great), but Ice Age is more like detailed stuff. In this case we're talking about really flat stuff, which very well defined bondaries (which, if I remind well, is one of MPEG weakness). I definatelly would like to see Kwag oppinion on this one.

[]'s
Vmesquita
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  #10  
09-05-2003, 10:54 AM
kwag kwag is offline
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I did IceAge with the notch matrix, and it looks great
( I don't use any other matrixes )

-kwag
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  #11  
10-18-2003, 09:36 AM
muhali3 muhali3 is offline
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  #12  
10-18-2003, 11:12 AM
kwag kwag is offline
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I'm not even going to answer that one
Guess

-kwag
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